December 2019 Update

UE4 Update Phew its been a hectic few months and literally been **snowed** under 😀 I have learnt so much about UE4, about pipelines and of course, how useful coffee is! Learning about UE4 and its capabilities has definitely been the highlight, and the squished up time required to do this – the lowlight, of

Update_Character Rigging & Audio

It was a slow day today.Back to college so the time was spent in class. Animation (1) We looked at Adobe’s Fuse and Mixamo software online. With the Mixamo animation, for our fairy movements, there is a “Flying” pre-set. So I applied it to my willing character “Stefanie”. There are 4/5 elements of the animation